[2/7] gnu: Add assimp.

Message ID 20160914093812.28422-3-rekado@elephly.net
State New
Headers

Commit Message

Ricardo Wurmus Sept. 14, 2016, 9:38 a.m. UTC
  * gnu/packages/graphics.scm (assimp): New variable.
---
 gnu/packages/graphics.scm | 31 ++++++++++++++++++++++++++++++-
 1 file changed, 30 insertions(+), 1 deletion(-)
  

Comments

David Thompson Sept. 14, 2016, 2:15 p.m. UTC | #1
On Wed, Sep 14, 2016 at 5:38 AM, Ricardo Wurmus <rekado@elephly.net> wrote:
> * gnu/packages/graphics.scm (assimp): New variable.

Awesome!  Now someone can package guile-assimp. :)

LGTM.

- Dave
  

Patch

diff --git a/gnu/packages/graphics.scm b/gnu/packages/graphics.scm
index d0df830..930e198 100644
--- a/gnu/packages/graphics.scm
+++ b/gnu/packages/graphics.scm
@@ -60,7 +60,8 @@ 
   #:use-module (gnu packages sdl)
   #:use-module (gnu packages video)
   #:use-module (gnu packages xml)
-  #:use-module (gnu packages xorg))
+  #:use-module (gnu packages xorg)
+  #:use-module (gnu packages zip))
 
 (define-public blender
   (package
@@ -138,6 +139,34 @@  compositing and motion tracking, even video editing and game creation.  The
 application can be customized via its API for Python scripting.")
     (license license:gpl2+)))
 
+(define-public assimp
+  (package
+    (name "assimp")
+    (version "3.2")
+    (source (origin
+              (method url-fetch)
+              (uri (string-append "https://github.com/assimp/assimp/archive/v"
+                                  version ".zip"))
+              (file-name (string-append name "-" version ".zip"))
+              (sha256
+               (base32
+                "11sfahmbwnjjpd8vpzdsng1bx5mb0cmaqb20dz6sdwapqanqwmar"))))
+    (build-system cmake-build-system)
+    (inputs
+     `(("zlib" ,zlib)))
+    (native-inputs
+     `(("unzip" ,unzip)))
+    (home-page "http://assimp.org/")
+    (synopsis "Asset import library")
+    (description
+     "The Open Asset Import Library loads more than 40 3D file formats into
+one unified data structure.  Additionally, assimp features various mesh post
+processing tools: normals and tangent space generation, triangulation, vertex
+cache locality optimization, removal of degenerate primitives and duplicate
+vertices, sorting by primitive type, merging of redundant materials and many
+more.")
+    (license license:bsd-3)))
+
 (define-public cgal
   (package
     (name "cgal")