[1/2] aarch64: Fix DT_AARCH64_VARIANT_PCS handling [BZ #26798]

Message ID 4524a344b42edc9df4f732d3d3f4f09878d3c6a1.1603909005.git.szabolcs.nagy@arm.com
State Committed
Commit 558251bd8785760ad40fcbfeaaee5d27fa5b0fe4
Headers
Series aarch64: Fix variant PCS support [BZ #26978] |

Commit Message

Szabolcs Nagy Oct. 29, 2020, 8:39 a.m. UTC
  The variant PCS support was ineffective because in the common case
linkmap->l_mach.plt == 0 but then the symbol table flags were ignored
and normal lazy binding was used instead of resolving the relocs early.
(This was a misunderstanding about how GOT[1] is setup by the linker.)

In practice this mainly affects SVE calls when the vector length is
more than 128 bits, then the top bits of the argument registers get
clobbered during lazy binding.

Fixes bug 26798.
---
 sysdeps/aarch64/dl-machine.h | 12 ++++--------
 1 file changed, 4 insertions(+), 8 deletions(-)
  

Patch

diff --git a/sysdeps/aarch64/dl-machine.h b/sysdeps/aarch64/dl-machine.h
index 70b9ed3925..fde7cfd9e2 100644
--- a/sysdeps/aarch64/dl-machine.h
+++ b/sysdeps/aarch64/dl-machine.h
@@ -395,13 +395,6 @@  elf_machine_lazy_rel (struct link_map *map,
   /* Check for unexpected PLT reloc type.  */
   if (__builtin_expect (r_type == AARCH64_R(JUMP_SLOT), 1))
     {
-      if (map->l_mach.plt == 0)
-	{
-	  /* Prelinking.  */
-	  *reloc_addr += l_addr;
-	  return;
-	}
-
       if (__glibc_unlikely (map->l_info[DT_AARCH64 (VARIANT_PCS)] != NULL))
 	{
 	  /* Check the symbol table for variant PCS symbols.  */
@@ -425,7 +418,10 @@  elf_machine_lazy_rel (struct link_map *map,
 	    }
 	}
 
-      *reloc_addr = map->l_mach.plt;
+      if (map->l_mach.plt == 0)
+	*reloc_addr += l_addr;
+      else
+	*reloc_addr = map->l_mach.plt;
     }
   else if (__builtin_expect (r_type == AARCH64_R(TLSDESC), 1))
     {