genoutput: Accelerate the place_operands function.
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Commit Message
With the increase in the number of modes and patterns for some
backend architectures, the place_operands function becomes a
bottleneck in the speed of genoutput, and may even become a
bottleneck in the overall speed of building the GCC project.
This patch aims to accelerate the place_operands function,
the optimizations it includes are:
1. Use a hash table to store operand information,
improving the lookup time for the first operand.
2. Move mode comparison to the beginning to avoid the scenarios of most strcmp.
I tested the speed improvements for the following backends,
Improvement Ratio
x86_64 197.9%
aarch64 954.5%
riscv 2578.6%
If the build machine is slow, then this improvement can save a lot of time.
I tested the genoutput output for x86_64/aarch64/riscv backends,
and there was no difference compared to before the optimization,
so this shouldn't introduce any functional issues.
---
gcc/genoutput.cc | 101 ++++++++++++++++++++++++++++++++++++++++++++---
1 file changed, 95 insertions(+), 6 deletions(-)
Comments
Xianmiao Qu <cooper.qu@linux.alibaba.com> writes:
> With the increase in the number of modes and patterns for some
> backend architectures, the place_operands function becomes a
> bottleneck in the speed of genoutput, and may even become a
> bottleneck in the overall speed of building the GCC project.
> This patch aims to accelerate the place_operands function,
> the optimizations it includes are:
> 1. Use a hash table to store operand information,
> improving the lookup time for the first operand.
> 2. Move mode comparison to the beginning to avoid the scenarios of most strcmp.
>
> I tested the speed improvements for the following backends,
> Improvement Ratio
> x86_64 197.9%
> aarch64 954.5%
> riscv 2578.6%
> If the build machine is slow, then this improvement can save a lot of time.
>
> I tested the genoutput output for x86_64/aarch64/riscv backends,
> and there was no difference compared to before the optimization,
> so this shouldn't introduce any functional issues.
Looks like a nice speed-up thanks.
A couple of general points:
* Could you try using the more type-safe hash-table.h, instead of hashtab.h?
Similarly inchash.h for the hashing.
* Although this wasn't always the style in older code, the preference now
is to put new functions before their first use where possible, to avoid
forward declarations.
A couple of very minor comments below.
> ---
> gcc/genoutput.cc | 101 ++++++++++++++++++++++++++++++++++++++++++++---
> 1 file changed, 95 insertions(+), 6 deletions(-)
>
> diff --git a/gcc/genoutput.cc b/gcc/genoutput.cc
> index efd81766bb5b..456d96112cfb 100644
> --- a/gcc/genoutput.cc
> +++ b/gcc/genoutput.cc
> @@ -112,6 +112,8 @@ static int next_operand_number = 1;
> struct operand_data
> {
> struct operand_data *next;
> + /* Point to the next member with the same hash value in the hash table. */
> + struct operand_data *eq_next;
> int index;
> const char *predicate;
> const char *constraint;
> @@ -127,11 +129,12 @@ struct operand_data
>
> static struct operand_data null_operand =
> {
> - 0, 0, "", "", E_VOIDmode, 0, 0, 0, 0, 0
> + 0, 0, 0, "", "", E_VOIDmode, 0, 0, 0, 0, 0
> };
>
> static struct operand_data *odata = &null_operand;
> static struct operand_data **odata_end = &null_operand.next;
> +static htab_t operand_data_table;
>
> /* Must match the constants in recog.h. */
>
> @@ -180,6 +183,11 @@ static void place_operands (class data *);
> static void process_template (class data *, const char *);
> static void validate_insn_alternatives (class data *);
> static void validate_insn_operands (class data *);
> +static hashval_t hash_struct_operand_data (const void *);
> +static int eq_struct_operand_data (const void *, const void *);
> +static void insert_operand_data (struct operand_data *);
> +static struct operand_data *lookup_operand_data (struct operand_data *);
> +static void init_operand_data_table (void);
>
> class constraint_data
> {
> @@ -532,6 +540,13 @@ compare_operands (struct operand_data *d0, struct operand_data *d1)
> {
> const char *p0, *p1;
>
> + /* On one hand, comparing strings for predicate and constraint
> + is time-consuming, and on the other hand, the probability of
> + different modes is relatively high. Therefore, checking the mode
> + first can speed up the execution of the program. */
> + if (d0->mode != d1->mode)
> + return 0;
> +
> p0 = d0->predicate;
> if (!p0)
> p0 = "";
> @@ -550,9 +565,6 @@ compare_operands (struct operand_data *d0, struct operand_data *d1)
> if (strcmp (p0, p1) != 0)
> return 0;
>
> - if (d0->mode != d1->mode)
> - return 0;
> -
> if (d0->strict_low != d1->strict_low)
> return 0;
>
> @@ -577,9 +589,9 @@ place_operands (class data *d)
> return;
> }
>
> + od = lookup_operand_data (&d->operand[0]);
> /* Brute force substring search. */
> - for (od = odata, i = 0; od; od = od->next, i = 0)
> - if (compare_operands (od, &d->operand[0]))
> + for (i = 0; od; od = od->eq_next, i = 0)
I think we should move the i = 0 to after the loop, for the "no match" case.
As it stands, each iteration immediate sets i to 1.
The loop body should be moved 2 columns to the left, to account for the
removed if condition.
Richard
> {
> od2 = od->next;
> i = 1;
> @@ -605,6 +617,7 @@ place_operands (class data *d)
> *odata_end = od2;
> odata_end = &od2->next;
> od2->index = next_operand_number++;
> + insert_operand_data (od2);
> }
> *odata_end = NULL;
> return;
> @@ -1049,6 +1062,7 @@ main (int argc, const char **argv)
> progname = "genoutput";
>
> init_insn_for_nothing ();
> + init_operand_data_table ();
>
> if (!init_rtx_reader_args (argc, argv))
> return (FATAL_EXIT_CODE);
> @@ -1224,3 +1238,78 @@ mdep_constraint_len (const char *s, file_location loc, int opno)
> message_at (loc, "note: in operand %d", opno);
> return 1; /* safe */
> }
> +
> +/* Helper to Hash a struct operand_data. */
> +
> +static hashval_t
> +hash_struct_operand_data (const void *ptr)
> +{
> + const struct operand_data *d = (const struct operand_data *) ptr;
> + const char *pred, *cons;
> + hashval_t hash;
> +
> + pred = d->predicate;
> + if (!pred)
> + pred = "";
> + hash = htab_hash_string (pred);
> +
> + cons = d->constraint;
> + if (!cons)
> + cons = "";
> + hash = iterative_hash (cons, strlen (cons), hash);
> +
> + hash = iterative_hash_object (d->mode, hash);
> + hash = iterative_hash_object (d->strict_low, hash);
> + hash = iterative_hash_object (d->eliminable, hash);
> + return hash;
> +}
> +
> +/* Equality function of the operand_data hash table. */
> +
> +static int
> +eq_struct_operand_data (const void *p1, const void *p2)
> +{
> + const struct operand_data *d1 = (const struct operand_data *) p1;
> + const struct operand_data *d2 = (const struct operand_data *) p2;
> +
> + return compare_operands (const_cast<operand_data *>(d1),
> + const_cast<operand_data *>(d2));
> +}
> +
> +/* Insert the operand_data variable D into the hash table.
> + If an variable with the same hash value already exists in the hash table,
> + insert the element at the end of the linked list connected
> + through the eq_next member. */
> +
> +static void
> +insert_operand_data (struct operand_data *d)
> +{
> + void **slot = htab_find_slot (operand_data_table, d, INSERT);
> + if (*slot)
> + {
> + struct operand_data *last = (struct operand_data *) *slot;
> + while (last->eq_next)
> + last = last->eq_next;
> + last->eq_next = d;
> + }
> + else
> + *slot = d;
> +}
> +
> +/* Look up the operand_data D in the hash table. */
> +
> +static struct operand_data *
> +lookup_operand_data (struct operand_data *d)
> +{
> + return (struct operand_data *) htab_find (operand_data_table, d);
> +}
> +
> +/* Initializes the operand_data hash table. */
> +
> +static void
> +init_operand_data_table (void)
> +{
> + operand_data_table = htab_create_alloc (64, hash_struct_operand_data,
> + eq_struct_operand_data, 0,
> + xcalloc, free);
> +}
On Wed, Aug 07, 2024 at 03:17:24PM +0100, Richard Sandiford wrote:
> Looks like a nice speed-up thanks.
>
> A couple of general points:
>
> * Could you try using the more type-safe hash-table.h, instead of hashtab.h?
> Similarly inchash.h for the hashing.
>
> * Although this wasn't always the style in older code, the preference now
> is to put new functions before their first use where possible, to avoid
> forward declarations.
>
> A couple of very minor comments below.
>
Thanks, I will submit a new patch to address these issues.
However, there is one more question.
> > @@ -532,6 +540,13 @@ compare_operands (struct operand_data *d0, struct operand_data *d1)
> > {
> > const char *p0, *p1;
> >
> > + /* On one hand, comparing strings for predicate and constraint
> > + is time-consuming, and on the other hand, the probability of
> > + different modes is relatively high. Therefore, checking the mode
> > + first can speed up the execution of the program. */
> > + if (d0->mode != d1->mode)
> > + return 0;
> > +
> > p0 = d0->predicate;
> > if (!p0)
> > p0 = "";
> > @@ -550,9 +565,6 @@ compare_operands (struct operand_data *d0, struct operand_data *d1)
> > if (strcmp (p0, p1) != 0)
> > return 0;
> >
> > - if (d0->mode != d1->mode)
> > - return 0;
> > -
> > if (d0->strict_low != d1->strict_low)
> > return 0;
> >
> > @@ -577,9 +589,9 @@ place_operands (class data *d)
> > return;
> > }
> >
> > + od = lookup_operand_data (&d->operand[0]);
> > /* Brute force substring search. */
> > - for (od = odata, i = 0; od; od = od->next, i = 0)
> > - if (compare_operands (od, &d->operand[0]))
> > + for (i = 0; od; od = od->eq_next, i = 0)
>
> I think we should move the i = 0 to after the loop, for the "no match" case.
> As it stands, each iteration immediate sets i to 1.
>
As the method for finding matching operands changes to hash table lookup,
a "no match" scenario will correspond to 'lookup_operand_data (&d->operand[0])'
returning NULL and assigning it to 'od'. This means that 'i' will remain 0
and indicate "no match" in the subsequent code.
Therefore, I think we still need to iterate starting from 'i = 0',
but reassigning i to 0 on each iteration is redundant.
We can modify it to
'for (i = 0; od; od = od->eq_next)'.
BR,
Xianmiao
Xianmiao Qu <cooper.qu@linux.alibaba.com> writes:
> On Wed, Aug 07, 2024 at 03:17:24PM +0100, Richard Sandiford wrote:
>> Looks like a nice speed-up thanks.
>>
>> A couple of general points:
>>
>> * Could you try using the more type-safe hash-table.h, instead of hashtab.h?
>> Similarly inchash.h for the hashing.
>>
>> * Although this wasn't always the style in older code, the preference now
>> is to put new functions before their first use where possible, to avoid
>> forward declarations.
>>
>> A couple of very minor comments below.
>>
>
> Thanks, I will submit a new patch to address these issues.
>
> However, there is one more question.
>
>> > @@ -532,6 +540,13 @@ compare_operands (struct operand_data *d0, struct operand_data *d1)
>> > {
>> > const char *p0, *p1;
>> >
>> > + /* On one hand, comparing strings for predicate and constraint
>> > + is time-consuming, and on the other hand, the probability of
>> > + different modes is relatively high. Therefore, checking the mode
>> > + first can speed up the execution of the program. */
>> > + if (d0->mode != d1->mode)
>> > + return 0;
>> > +
>> > p0 = d0->predicate;
>> > if (!p0)
>> > p0 = "";
>> > @@ -550,9 +565,6 @@ compare_operands (struct operand_data *d0, struct operand_data *d1)
>> > if (strcmp (p0, p1) != 0)
>> > return 0;
>> >
>> > - if (d0->mode != d1->mode)
>> > - return 0;
>> > -
>> > if (d0->strict_low != d1->strict_low)
>> > return 0;
>> >
>> > @@ -577,9 +589,9 @@ place_operands (class data *d)
>> > return;
>> > }
>> >
>> > + od = lookup_operand_data (&d->operand[0]);
>> > /* Brute force substring search. */
>> > - for (od = odata, i = 0; od; od = od->next, i = 0)
>> > - if (compare_operands (od, &d->operand[0]))
>> > + for (i = 0; od; od = od->eq_next, i = 0)
>>
>> I think we should move the i = 0 to after the loop, for the "no match" case.
>> As it stands, each iteration immediate sets i to 1.
>>
>
> As the method for finding matching operands changes to hash table lookup,
> a "no match" scenario will correspond to 'lookup_operand_data (&d->operand[0])'
> returning NULL and assigning it to 'od'. This means that 'i' will remain 0
> and indicate "no match" in the subsequent code.
> Therefore, I think we still need to iterate starting from 'i = 0',
> but reassigning i to 0 on each iteration is redundant.
> We can modify it to
> 'for (i = 0; od; od = od->eq_next)'.
But what I mean is: the code could just be:
od = lookup_operand_data (&d->operand[0]);
/* Brute force substring search. */
for (; od; od = od->eq_next)
{
i = 1;
while (1)
{
if (i == d->n_operands)
goto full_match;
if (od2 == NULL)
goto partial_match;
if (! compare_operands (od2, &d->operand[i]))
break;
++i, od2 = od2->next;
}
}
i = 0;
/* Either partial match at the end of the list, or no match. In either
case, we tack on what operands are remaining to the end of the list. */
partial_match:
...
full_match:
...
Each partial and full match starts at index 1, because the hash
table guarantees a match for index 0. partial_match is entered
with i == 0 iff this is an entirely new entry.
Thanks,
Richard
>
>
>
> BR,
> Xianmiao
On Fri, Aug 09, 2024 at 04:35:32PM +0100, Richard Sandiford wrote:
>
> But what I mean is: the code could just be:
>
> od = lookup_operand_data (&d->operand[0]);
> /* Brute force substring search. */
> for (; od; od = od->eq_next)
> {
> i = 1;
> while (1)
> {
> if (i == d->n_operands)
> goto full_match;
> if (od2 == NULL)
> goto partial_match;
> if (! compare_operands (od2, &d->operand[i]))
> break;
> ++i, od2 = od2->next;
> }
> }
> i = 0;
>
> /* Either partial match at the end of the list, or no match. In either
> case, we tack on what operands are remaining to the end of the list. */
> partial_match:
> ...
>
> full_match:
> ...
>
> Each partial and full match starts at index 1, because the hash
> table guarantees a match for index 0. partial_match is entered
> with i == 0 iff this is an entirely new entry.
>
> Thanks,
> Richard
>
Thank you for your detailed explanation.
BR,
Xianmiao
@@ -112,6 +112,8 @@ static int next_operand_number = 1;
struct operand_data
{
struct operand_data *next;
+ /* Point to the next member with the same hash value in the hash table. */
+ struct operand_data *eq_next;
int index;
const char *predicate;
const char *constraint;
@@ -127,11 +129,12 @@ struct operand_data
static struct operand_data null_operand =
{
- 0, 0, "", "", E_VOIDmode, 0, 0, 0, 0, 0
+ 0, 0, 0, "", "", E_VOIDmode, 0, 0, 0, 0, 0
};
static struct operand_data *odata = &null_operand;
static struct operand_data **odata_end = &null_operand.next;
+static htab_t operand_data_table;
/* Must match the constants in recog.h. */
@@ -180,6 +183,11 @@ static void place_operands (class data *);
static void process_template (class data *, const char *);
static void validate_insn_alternatives (class data *);
static void validate_insn_operands (class data *);
+static hashval_t hash_struct_operand_data (const void *);
+static int eq_struct_operand_data (const void *, const void *);
+static void insert_operand_data (struct operand_data *);
+static struct operand_data *lookup_operand_data (struct operand_data *);
+static void init_operand_data_table (void);
class constraint_data
{
@@ -532,6 +540,13 @@ compare_operands (struct operand_data *d0, struct operand_data *d1)
{
const char *p0, *p1;
+ /* On one hand, comparing strings for predicate and constraint
+ is time-consuming, and on the other hand, the probability of
+ different modes is relatively high. Therefore, checking the mode
+ first can speed up the execution of the program. */
+ if (d0->mode != d1->mode)
+ return 0;
+
p0 = d0->predicate;
if (!p0)
p0 = "";
@@ -550,9 +565,6 @@ compare_operands (struct operand_data *d0, struct operand_data *d1)
if (strcmp (p0, p1) != 0)
return 0;
- if (d0->mode != d1->mode)
- return 0;
-
if (d0->strict_low != d1->strict_low)
return 0;
@@ -577,9 +589,9 @@ place_operands (class data *d)
return;
}
+ od = lookup_operand_data (&d->operand[0]);
/* Brute force substring search. */
- for (od = odata, i = 0; od; od = od->next, i = 0)
- if (compare_operands (od, &d->operand[0]))
+ for (i = 0; od; od = od->eq_next, i = 0)
{
od2 = od->next;
i = 1;
@@ -605,6 +617,7 @@ place_operands (class data *d)
*odata_end = od2;
odata_end = &od2->next;
od2->index = next_operand_number++;
+ insert_operand_data (od2);
}
*odata_end = NULL;
return;
@@ -1049,6 +1062,7 @@ main (int argc, const char **argv)
progname = "genoutput";
init_insn_for_nothing ();
+ init_operand_data_table ();
if (!init_rtx_reader_args (argc, argv))
return (FATAL_EXIT_CODE);
@@ -1224,3 +1238,78 @@ mdep_constraint_len (const char *s, file_location loc, int opno)
message_at (loc, "note: in operand %d", opno);
return 1; /* safe */
}
+
+/* Helper to Hash a struct operand_data. */
+
+static hashval_t
+hash_struct_operand_data (const void *ptr)
+{
+ const struct operand_data *d = (const struct operand_data *) ptr;
+ const char *pred, *cons;
+ hashval_t hash;
+
+ pred = d->predicate;
+ if (!pred)
+ pred = "";
+ hash = htab_hash_string (pred);
+
+ cons = d->constraint;
+ if (!cons)
+ cons = "";
+ hash = iterative_hash (cons, strlen (cons), hash);
+
+ hash = iterative_hash_object (d->mode, hash);
+ hash = iterative_hash_object (d->strict_low, hash);
+ hash = iterative_hash_object (d->eliminable, hash);
+ return hash;
+}
+
+/* Equality function of the operand_data hash table. */
+
+static int
+eq_struct_operand_data (const void *p1, const void *p2)
+{
+ const struct operand_data *d1 = (const struct operand_data *) p1;
+ const struct operand_data *d2 = (const struct operand_data *) p2;
+
+ return compare_operands (const_cast<operand_data *>(d1),
+ const_cast<operand_data *>(d2));
+}
+
+/* Insert the operand_data variable D into the hash table.
+ If an variable with the same hash value already exists in the hash table,
+ insert the element at the end of the linked list connected
+ through the eq_next member. */
+
+static void
+insert_operand_data (struct operand_data *d)
+{
+ void **slot = htab_find_slot (operand_data_table, d, INSERT);
+ if (*slot)
+ {
+ struct operand_data *last = (struct operand_data *) *slot;
+ while (last->eq_next)
+ last = last->eq_next;
+ last->eq_next = d;
+ }
+ else
+ *slot = d;
+}
+
+/* Look up the operand_data D in the hash table. */
+
+static struct operand_data *
+lookup_operand_data (struct operand_data *d)
+{
+ return (struct operand_data *) htab_find (operand_data_table, d);
+}
+
+/* Initializes the operand_data hash table. */
+
+static void
+init_operand_data_table (void)
+{
+ operand_data_table = htab_create_alloc (64, hash_struct_operand_data,
+ eq_struct_operand_data, 0,
+ xcalloc, free);
+}